Jan 3, 2008

the bash'ir landing event

Why the hell aren't there more things like this in the game? For anyone who has never gotten enough people together to do it, you are missing out on some very interesting stuff.

Basically the Bash'ir landing event happens every 2 hours. Some Shat'tari Skyguards fly up to the northwestern corner of Blades Edge Mountain and expect a few players to bother to defend them. The longer you defend them, the better merchants you get. But the longer you defend them, the more enemies come, the rate they approach increases, and the types of mobs that attack continually get stronger. Theres a boss mob at the end to top it all off.

Sadly, most of the items you can buy in it are forgettable. You really need 10-20 people to survive all the way to the end, and if you can coordinate that many people you've already been clearing Karazhan, so the blue items you can get from defending to spawn the final vendor aren't that great. But the overall encounter is an interesting experience, and some of the flasks help a great deal on Gruul.

Events like this are nice because they break up the dull staticness of the world. The game world is populated with wandering masses of mobs that will slowly respawn even after you clear the area of them. The event though, your ability to withstand mobs has an effect of spawning more mobs. It would make the game more interesting if they applied this principle elsewhere in the game.

I think a healthy sprinkling of this here or there wouldn't hurt the game too much. For example, the "Onyxia Style" raids in the game are too short to have any interesting trash drops, yet for a guild learning them the repair costs and not easily offset (my repair bill from my worst nights in Karazhan are about 5 gold, my worst nights in Magtheridon? 27). To alleviate this, there could be some sort of crazy optional event in them that would trigger a lot of extra trash to fight, and they would result in some combination of gold, reputation rewards and tokens to receive items. The rewards shoudln't be spectacular, just good enough so that a guild who has the place on farm status would skip over it, but a guild just starting the place would do it, if only to recoup expenses from a night of wipes.

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